First week at Microsoft Research Asia resulted in several conversations with some very smart people here. Also thought about what I have learned from previous studies, and 3 themes stand out: uncertainty, pain as investment and physical risk. I am trying to address them in future designs. Was also working on longer Jogging over a Distance write-up, and identified the notion of shared pain as being both bodily and social, possibly being the parallel-play equivalent to social body feedback in non-parallel games.
Worked on four project ideas so far, will narrow them down based on what technologically possible next week.
Will also give talk to local and US HCI people next week.